Oh it’s that time of life again, that time to adopt a singular line of free-solo-time entertainment for the next couple of months. Last year and at Alabama, COD4 was such a fantastic, reasonable, and non-time-consuming choice for whetting this particular appetite that I think I’m going to do it again.
Reunion
Cody, Doug, and Dan, with whom I’ve kept in close touch, all seem to be doing the same. Hooah. But playing with Tuanh and Tuhoa again as well as whomever these guys all bring along ought to be as or more fun as the lovely memories from before (Cloverfield, tobaccer, etc). Balancing improvement with all that’s going on in life.. well, just the crappy commute at the moment.. may be rough. But I’ll try mainly to keep ahead of the curve by playing a good bit each week.
I’m bad
Using my normal Halo/Assault Rifle/Sprint regimen of offense across handful of games my ratio has landed at a stanky 0.7ish. I’m seeing how a more Counterstrike mode of play makes sense here, but map and weapons familiarity are still at a minimum. That should change soon though, but not too soon (read: don’t play too much!)
Single Player Sensationalism
The campaign’s art direction, music, and story were a recognizably higher sensual bombardment than those of COD4′s single player. You may have read of some controversy in the media, or you may not have, so I’ll leave out all the spoilers, but the twists do not end with “No Russian.” Although shorter – 5 hours on easy – the range of environments is the most diverse of any FPS and the difficulty was a bit sharper.