\n"; echo "var scObj1 = new scrollObject(\"scObj1\", \"sMain\", 650, 60, \"#D6D6EF\", \"up\", 1.35, 2.7, 30, 6500, \"scrollClass\");\n"; $sql = "SELECT sh.blog, sh.userid, sh.date, sh.time, ls.name, u.name, ls.lsid FROM rooster_theorder.BK_shout AS sh, rooster_theorder.BK_linkshell ls, rooster_theorder.user AS u WHERE sh.userid = u.userid and u.ls = ls.lsid ORDER BY date DESC , time DESC LIMIT 0 , 10 "; $result = mysql_query($sql); $msg = mysql_fetch_row($result); $num_rows = mysql_num_rows($result); for($i = 0; $i < $num_rows; $i++) { $block = "scObj1.block[$i] = "; $block .= "\"$msg[5]($msg[4]) Date: $msg[2] / $msg[3]
$msg[0]\";\n"; echo $block; $msg = mysql_fetch_row($result); } ?> /*
If the Bigkills message system doesn't load here in 10secs, your browser does NOT support it. MIE FTW!

Recruiting Process
The process is pretty simple. You tell one of our members you want to join, and they'll spread the word. Make sure to include important details like CoP mission status, 75 jobs, meripos, Dynamis access, and important gears. Once we discuss it we'll take a small vote. If less than 2 people highly recommend you, evidence included, or if more than 4 people highly discourage even trialing you, you're already out. If you pass the vote though, you become a recruit.

Once a recruit you can come to most of our events, but can't lot on anything unless it's going to be trashed. During this time everyone will observe your skill, dedication, and social/game based interactions with our other members. If this goes well we'll start to discuss reasons you might not be viable. If there are none or if we're able to work through them - this could take another few days or weeks - we'll take a vote. If anyone can supply a "no" vote with concrete evidence against you then we'll hold off on pearling you and try to work through it. If we can't work through it, you probably won't get pearled until the issues are resolved.

Once pearled you will be a "new member" for 1 month, then until 6 months' membership you'll be a "junior member." This means you'll have minor restrictions like not having as much of a say in decisions for the direction of the LS. After 6 months you'll be deemed a "senior member," or, Elitist JP Asshole Botter RMTing Platinum Thug, and you'll have as much of a say as anyone, be elligible to become an officer, and if your first 6 months have gone extremely well, be on the same lotting level as our top veterans.

Consider the following requirements before applying.

Jobs
We recommend you have 1 job to 75 from at least two of the categories below. While 2x75 is not an absolute requirement, we’re never in desperate need of a single job anymore enough to take someone who will need to level a second job once in the LS. Jobs in bold are jobs with the highest need, italics medium need, and normal almost no need.

1. Tanks (NIN, PLD)
2. Damage mages (SMN, BLM)
3. Support Mages (RDM, WHM, BRD)
4. Melees (WAR, SAM, MNK, THF, DRK, DRG, RNG)
5. BST (BST)

Equipment/Meripo
These two factors combine into one category because they both serve the purpose of achieving usefulness on a job. In general, every melee should have their weapon skill meripo maxed and every mage should have their primary magic skill maxed. For melees a large amount of accuracy and attack are necessary to be effective endgame. For example Haubergeon/Hauberk/Scorpion Harness and +5 or more acc rings are basic necessities. Most mages will need gear like HQ staves, at least one piece of refresh gear, and a high –enmity count. Whenever you do apply, make sure your gear is such that you are able to deal competitive damage to mobs around level 90.

Once in and acquainted, we will help with almost all rare/ex equip needs. Also, in a world where over 50% of upgrades comes in the form of gil toss, the more you put in to the LS the more our LS fund will put out to you.

Access
Zilart Missions – on/past Ark Angels
Promathia Missions – on/pastThree Paths
Dynamis Beaucedine Access
Outposts - Valdeunia, Li’Telor, Vollbow, Qufim, and Tavnazian Safehold

Playtime
Our playtime requirement is both simple and demanding. You have to come to events when you’re able, and you have to be able to come to a lot, 75%ish, of events. Any time zone is acceptable but if it means that you won’t be able to come to anything then you will be ruled on the above grounds.

Playstyle
First, on RMT. When we’re not being lazy we’re competent players capable of putting in lots of effort to make our own gil. If you buy gil, you’re out. If you’ve bought gil before but can somehow prove you’re a born-again gilbuying virgin, we could talk. Buying accounts is another issue. If you've purchased an account expect to be put under extremely high scrutiny unless you somehow can prove that you've got a lot of experience on another character/server. Even then, you will be held to a higher standard because of certain past experiences with purchased accounts.

Next, no cyber. Cyber is no longer the narrowly defined “cybersex” that it once was. It refers to in any way making a spectacle out of romantic online relationships that end up being more than just friendships. Cyber leads to drama, drama leads to anger, anger leads to hate, hate leads to the dark side. Friends, sure, online dating, ok, “I’ll never stop loving you let me touch your body” “miss,” no chance.

This next one sounds sexist and what not, but it isn't. You must disclose your real life gender. Your joining status will not be affected by whether you're a man or a woman. Maybe if you're a tranny though :x Who knows. Again the reason for this is not to discriminate, it's because historically 100% of people who try to make their gender a question in LS cause problems.

Ventrilo - we use ventrilo, a voice chat program, to 1) communicate for events 2) be friends. It helps your app a lot to be able to get on and talk on vent for both of these things.

Things that turn us on:
-100 crafts with full subs
-Empyreal Paradox BC cleared
-DynamisXar access
-3 or more 75 jobs
-the ability and equipment to 2+box
-100 or more meripo
-having seen Equilibrium, Anchorman, and FFVII: Advent Children
-ability to resist flames



The Story of BG

Who We Are Feb 2004, Laine and Ed

OrderoftheblueGartr began when the first NA player on Bahamut to 75, Laine, started talking with Edwardtheblack about what there was to do in this game. Ed explained HNMs, brought her along to small fights such as Charybdis, and invited her to form an English HNMLS together. She accepted and recruiting was on. We began by recruiting only tanks and mages, but after about a month expanded into melees. Laine and the subsequent recruits helped form a tight player base, mostly through references, that could for the most part interact together peacefully and be molded into a great HNMLS.

Growing Together Mar 2004-Apr 2004 Small Camps

Our first events consisted of encounters such as Bune, Bloodsucker, Condemned brothers, Antican Legatus, and Capricious Cassie. Enhancing Sword and Company Sword splits, Moldavite Earrings and Cassie Earrings to equip, and leveling to 75 cleared the path to our next big ambition – sky.

Moving Up May2004-Jul2004 Sky, the LS fund, theorderls, and videos

Our next ambition was Tu’lia, home of some of the most important HNMs in the Zilart era. We took on the missions together with no child left behind events where we’d get over 18 people together and clear each BC for them. When we had about 25 able to go to sky, we started hunting pop items. A week later, we took down Genbu. For each following week we took a new god in the order of Suzaku, Seiryu, and Byakko. Kirin was the final target, and we took him on our first try, 3rd serverwide NA kill. This bought us a decent level of respect among the JP HNM community at this point. We became known as BG and gained notoriety both on Bahamut and abroad. In turn we created theorderls.com and bigkills, which have grown exponentially over the 1.5 years. We also established an LS fund with sales from 4gods and Kirin kills to balance out the loot available to us, which was extremely lopsided in favor of melees and tanks. From then we went to the frontier of Zilart Endgame, 3 kings.

Cutting the NA Edge Jul2004-Oct2004 Sekaix, 3 Kings, Wiffleball

We started camping Fafnir in the NA afternoon, when JPs didn’t yet camp it, and killed around 15 Fafnirs and exactly 2 Nidhoggs. After that, they started to come. Camping Fafnir against Sekaix wasn’t all that bad, because we bonded greatly and to this day are pretty good friends with them. They did however severely outclaim us, having the advantage to the ping war, so our camps declined. In summer 2004 we killed Fafnir about 30 times, and Nidhogg 4. We also pulled and killed Aspid once, but never successfully pulled KB. Winning enough pulls to equip all our tanks with koenig, or most of our mages with dalmatica, just wasn’t possible with the competition, even camping 50-60 days for an entire summer. This is where our booming upward climb came to somewhat of an end. However, we branched out. Yummy founded Wiffleball, the first NA Dynamis LS, as a team up LS with Myth. The LS only lasted about 7 runs, but we cleared Sandy, Jeuno, and Bastok, picked up quite a bit of AF2, and learned valuable lessons about the dangers of teaming up with other LSes. After the original alliance broke, we formed wiffleball 2.0 as a dynamis LS consisting of both all BG members, and guests who could freely join under very loose requirements. Together we cleared our way through Windurst, Beaucedine, and all the way up to Dynamis Lord. Extreme member fallout and disatisfaction with our lotting system resulted in the ultimate disbanding of Wiffleball, but again we picked up a ton of AF2, figured out lots about each dynamis, and learned valuable lessons about relying on outside LS people.

New Definition Nov2004-Jul2005 Promathia, Tiamat, Jormungand, and flexibility

The second expansion to FFXI, Promathia, was full of disappointments for us. Our biggest hope was that the ping war 3 kings would be outclassed by a new group of HNMs that depended completely on strategy rather than connection speed with a much stronger loot pool. We started to prepare by following SE’s pattern established with sky – do missions. This ordeal taught us a lot about the game, mainly that in terms of flexibility, we were ridiculously weak. Amidst trying to increase our flexibility and complete Promathia missions the 3 wyrms were added, but didn’t drop the loot we had hoped for. In early March we downed both Tiamat and Jormungand as some of the first NAs serverwide to have done both without outside help. The LS exploded in terms of flexibility, with some members attaining 75 on up to 5 jobs, in terms of wealth, with many members reaching 100 in synth skills and ruthlessly camping valuable smaller NMs, and in terms of strategy with us clearing every BC99, repeat killing Tiamat and Jormungand, and doing Dynamis on our own. Throughout this time we redefined ourselves and saw not only that many things we thought were important before were meaningless, but also that things we completely overlooked were among the most important factors of LS success. It took SE 10 months from release to implement a new raid based region with the expansion. We waited patiently from December 2004, when our first group of 12 cleared Sealion’s Den, until July 2005, when Lumoria had HNMs added to it.

As of Now Aug 2005 Sea Firsts, BGDynamis, ever growing

As of the time this story was written, BG is plowing through Lumoria, so far being the farthest LS on the server. We’re farming Dynamis Xarcabard 1-2 times a week with BGonry dynamis, and taking some incredibly close shots at both Dynamis Lord and final relic. We constantly prepare for and plan to succeed at new challenges. With our incredibly strong membership, group of officers, and even fans, we hope for great things to come.

We’re both loved and hated by many for our accomplishments and opinions, and have formed one of the largest HNM based communities for FFXI. As our LS expands, so does the community. This new website site marks a milestone in growth for both the LS and our hosted community, and shows that we’re standing strong. Thanks for reading, and welcome to theorderls.